Design Thinking in Higher Education for Promoting Human-centred Innovation in Business and Society
Design Thinking in Higher Education for Promoting Human-centred Innovation in Business and Society

DesignIT aimed at encouraging innovation, and creativity among Higher Education students supporting them in bringing ideas into action. The main goal was to provide Higher Education educators with methods and gamified tools for design thinking. This was conducted by applying Design thinking through gamified ICT deployment in the context of entrepreneurship education in formal and informal entrepreneurship education contexts as a complementary learning tool. DesignIT produced a learning game for promoting design thinking mindsets in formal and informal entrepreneurship education contexts as a complementary learning tool.
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Start Date
End Date
Oct
2017
Sept
2019
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Fund Entity
Global Budget
GILT Budget
EACEA
- 267
- KEUR
- 45
- KEUR