Welcome to GILT Research Unit

We are located in the College of Engineering (ISEP) and we are focused on the analysis, design and development of scientific and technical knowledge in the fields of Learning Technology, Assistive Technology, Serious Games, Interaction and Health Technology.

VRNurse4Kids closing Meeting at Odisee Sint-Niklaas, 28th of May 2024

The VRNurse4Kids Project is reaching its final stage. Targeting at nursing students and nurses in paediatric settings, under the VRNurse4Kids project relevant research concerning the use of Virtual Reality in nursing paediatric settings was developed. One of the project results (PR4), which was led by GILT research team, comprises the production of an e-learning course to make nursing students and nurses aware of and familiar with the use of virtual reality (VR) in paediatric nursing acts. By now the course integrates four modules, providing an overview of base concepts, features, and procedures about VR, focusing on healthcare contexts. In the closing meeting, the piloting results will be discussed as well as the future steps for improving and enlarging the course materials and escalating the course to other healthcare areas.

D-PBL Digital Problem Based Learning Workshop

The D-PBL (D-PBL: Advancing Project-Based Learning into the Digital Era) project brings together seven European partners, including ISEP/IPP and Universidade da Maia. The project’s main goals focus on three key areas: providing real-world context for technical skill development during the learning process, fostering effective digital skills among participants, including faculty and students, and integrating the latter into multinational teams.

Partial specific objectives of the project include evaluating the digital skills of faculty and subsequently training them to combine digital and pedagogical skills effectively. The project also aims to design spaces (classrooms) where students and faculty will work on their projects, creating conditions that enhance both technical and digital contexts through the establishment of PBL cells. Multinational teams will work on solving business problems, finding solutions while communicating through digital technologies.

An upcoming session on May 9th will be dedicated to higher education faculty, where topics related to teaching in a digital format supported by PBL methodology will be addressed. Additionally, real project components will be presented.

ERACON 2024 – Call for Presentations and Sessions

The European Association of Erasmus Coordinators (EAEC) proudly announces the 20th annual Erasmus Congress and Exhibition – ERACON 2024. This esteemed event invites Erasmus Coordinators, Placement and Internships Managers, Researchers, and Professionals from academia and the business world to participate. It will be held from June 24-28, 2024, at the School of Engineering – Polytechnic of Porto, Portugal.

ERACON 2024 provides a platform for participants to make presentations, submit written papers, and lead sessions on their experiences related to the Erasmus Programme. Proposals for sessions and workshops within the Congress are also welcome. Participants are invited to contribute to workshops, sessions, and round tables on various themes. The official language of the Congress is English. Key themes include ERASMUS+ 2021-2027, Quality of ERASMUS Activities, Staff Mobility for Teaching and Training, and Funding and Policy.

The ERACON Congress will also host the CAREER-EU symposium. Abstract submissions for this symposium can be made under a single registration to ERACON.

Interested participants can register and find more information on the ERACON website here. Don’t miss the opportunity to contribute to ERACON 2024 and be part of shaping the future of the Erasmus Programme.

Successful Visit by Colégio Internato Claret’s 12th Grade Students to ISEP

On Thursday, March 21st, Colégio Internato Claret’s 12th-grade students were warmly welcomed at Instituto Superior de Engenharia do Porto (ISEP) for an informative and engaging visit. The event was a collaborative effort between ISEP, the Department of Informatics Engineering (DEI), and the Games, Interaction and Learning Technologies Research Unit (GILT).

The visit started with a brief reception, where students and accompanying teachers were greeted. Professor Ana Barata provided a brief overview of ISEP, highlighting its role in higher education and its commitment to excellence in engineering education. Professor Elsa Gomes then presented the Bachelor’s Degree in Computer Engineering offered by the DEI, outlining the program’s curriculum and opportunities for students. The session continued with an introduction to the GILT research unit, emphasizing its contributions to innovative research and development in games, interaction, and learning technologies.

Following the presentations, students were divided into three groups for a guided tour of the campus. The tour included visits to the DEI, GILT, and the museum, providing students with insights into the various research activities and facilities available at ISEP.

After approximately 15 minutes at each location, the groups reconvened for a wrap-up session. Students had the opportunity to ask questions and reflect on their visit before the event concluded.

The visit was a valuable opportunity for Colégio Internato Claret’s students to learn more about higher education in engineering and research opportunities at ISEP. It fostered collaboration between educational institutions and provided students with insights into potential career paths in the field of informatics engineering.