CIVE 2017

V Congreso Internacional de Videojuegos y Educación (CIVE’17)  06/07/2017 to 06/09/2017 Hotel Sol Costa Atlantis, Av. Venezuela, 15, 38400 Puerto de la Cruz, Santa Cruz de Tenerife    More details: http://eventos.ull.es/event_detail/7679/detail.htmlLearn More
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GAMILEARN 2017

GAMILEARN 2017 1st International Workshop on Gamification and Games for Learning  June 5-6, 2017, Tenerife, Spain The inclusion of game-like experiences during the design process of learning experiences has been tried and tested as a means to engage students. This approach can be applied either by considering game design principles in the course structure layoutLearn More
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Challenges 2017

Challenges 2017  X Conferência Internacional de TIC na Educação  Universidade do Minho, Braga, Portugal 8-9-10 maio 2017 Prosseguindo a linha de promoção, reflexão e divulgação das práticas de inovação e aprendizagem com as TIC, que tem orientado as edições das “Challenges”, a X Conferência Internacional de TIC na Educação – Challenges 2017, terá Learning in the clouds |Learn More
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IEEE EDUCON 2017

  IEEE EDUCON 2017 25 – 28 April 2014, Athens, Greece   Call for papers pdf version: http://www.educon-conference.org/educon2017/documents/cfp_EDUCON2017.pdf   Main Conference Topics Papers in all areas of engineering education are invited with a particular emphasis on the theme of the conference and on: !Entrepreneurship and Innovation in Engineering Education Serious Games and Game-Based Learning for EngineeringLearn More
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CSEDU 2017

9th International Conference on Computer Supported Education 21 – 23 April 2017, Porto, Portugal   Call for papers: http://www.csedu.org/CallForPapers.aspx   Scope CSEDU 2017, the International Conference on Computer Supported Education, aims at becoming a yearly meeting place for presenting and discussing new educational environments, best practices and case studies on innovative technology-based learning strategies, institutional policies onLearn More
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ISEP Promotes the Creation of an European Association Directed to ICT Education

28-04-2016 GILT (Games, Interaction and Learning Technologies), ISEP research group, has been focused on the development of research studies and projects that contribute towards a better knowledge and implementation of ICT in the fields of education and learning. Thus, it’s important to highlight the european association ICTWays, that emerges as a direct result of the namesake project, inLearn More
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Award Inclusion and Digital Literacy Distinguishes ISEP

25-02-2015 ISEP project received the Award Inclusion and Digital Literacy from Fundação para a Ciência e Tecnologia (FCT). The technology developed in ISEP it’s called Virtual Sign and uses new ICT to promote intelligent inclusion of deaf and hearing impaired people. The award distinguishes highly commendable projects in the area of inclusion and digital literacy, intending thereby to encourage theLearn More
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Virtual Sign Will Transform Digital Inclusion of Deaf People

18-07-2014 ISEP researchers have developed an innovative project in the field of intelligent inclusion. GILT  (Graphics, Interaction and Learning Technologies group) project aims to support the communication with deaf and hearing-impaired individuals. “Create conditions to a better and higher social inclusion of deaf people”. This was the challenge that a ISEP research group set itself to solve through the creationLearn More
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Virtual City Encourages Engineering Learning

03-05-2016 eCity project, funded by the European Union and under GILT (Games, Interaction and Learning Technologies) coordination, resulted in the development of an innovative, learning methodology: a city-development simulation engine targeted towards the solution of engineering problems. The study of Science and Technology subjects raises difficulties to students. All around Europe there have been made efforts to counter thisLearn More
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6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES)

June 16–17, 2016 The EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) 6th edition took place in Instituto Superior de Engenharia do Porto (ISEP), between 16th and 17th june. GILT (Games, Interaction and Learning Technologies), a group that focuses on the analysis, development and dissemination of technical and scientific knowledge concerning virtual reality, multimedia, interaction and learning technologies,Learn More
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