ECEL 2016

  15th European Conference on e-Learning ECEL 2016 27-28 October 2016, Prague, Czech Republic   ECEL 2016 is an opportunity for academics, practitioners and consultants from around the world who are involved in e-Learning research come together and exchange ideas. E-Learning today encompasses many different things relating to both the technology, the techniques and the pedagogy. A blended learning design cycle sets goals, works outLearn More
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ICWL 2016

  15th International Conference on Web-based Learning ICWL 2016 26 – 29 October, Rome, Italy   ICWL is an annual international conference on Web-based learning, founded by the Hong Kong Web Society. The first ICWL was held in Hong Kong in 2002. Since then, ICWL has been held in Australia (2003), China (2004), Hong Kong (2005), MalaysiaLearn More
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CSEDU 2017

9th International Conference on Computer Supported Education 25 – 27 April 2017, Porto, Portugal   Call for papers: http://www.csedu.org/CallForPapers.aspx   Scope CSEDU 2017, the International Conference on Computer Supported Education, aims at becoming a yearly meeting place for presenting and discussing new educational environments, best practices and case studies on innovative technology-based learning strategies, institutional policies onLearn More

IEEE EDUCON 2017

  IEEE EDUCON 2017 26 – 28 April 2014, Athens, Greece   Call for papers pdf version: http://www.educon-conference.org/educon2017/documents/cfp_EDUCON2017.pdf   Main Conference Topics Papers in all areas of engineering education are invited with a particular emphasis on the theme of the conference and on: !Entrepreneurship and Innovation in Engineering Education Serious Games and Game-Based Learning for EngineeringLearn More
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CISTI ‘2017

CISTI 2017 21 – 24 June 2017, Lisboa, Portugal   Call for papers: http://www.aisti.eu/cisti2017/index.php/en/call-for-papers   Themes Submitted papers must follow the main themes proposed for the Conference (the topics proposed in each theme constitute a mere framework reference; they are not intended as restrictive):   A) OMIS – Organizational Models and Information Systems Information Systems PlanningLearn More
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EdMedia 2017

    16th European Conference on e-Learning EdMedia 2017 – World Conference on Educational Media and Technology June 15 – 4 July 2017 (possible dates), Europe   The EdMedia World Conference on Educational Media and Technology is an international conference, organized by the Association for the Advancement of Computing in Education (AACE). This annual conference serves as aLearn More
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ISEP Promotes the Creation of an European Association Directed to ICT Education

28-04-2016 GILT (Games, Interaction and Learning Technologies), ISEP research group, has been focused on the development of research studies and projects that contribute towards a better knowledge and implementation of ICT in the fields of education and learning. Thus, it’s important to highlight the european association ICTWays, that emerges as a direct result of the namesake project, inLearn More
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Award Inclusion and Digital Literacy Distinguishes ISEP

25-02-2015 ISEP project received the Award Inclusion and Digital Literacy from Fundação para a Ciência e Tecnologia (FCT). The technology developed in ISEP it’s called Virtual Sign and uses new ICT to promote intelligent inclusion of deaf and hearing impaired people. The award distinguishes highly commendable projects in the area of inclusion and digital literacy, intending thereby to encourage theLearn More
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Virtual Sign Will Transform Digital Inclusion of Deaf People

18-07-2014 ISEP researchers have developed an innovative project in the field of intelligent inclusion. GILT  (Graphics, Interaction and Learning Technologies group) project aims to support the communication with deaf and hearing-impaired individuals. “Create conditions to a better and higher social inclusion of deaf people”. This was the challenge that a ISEP research group set itself to solve through the creationLearn More
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Virtual City Encourages Engineering Learning

03-05-2016 eCity project, funded by the European Union and under GILT (Games, Interaction and Learning Technologies) coordination, resulted in the development of an innovative, learning methodology: a city-development simulation engine targeted towards the solution of engineering problems. The study of Science and Technology subjects raises difficulties to students. All around Europe there have been made efforts to counter thisLearn More
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