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LEAP project comes to an end!

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LEAP aims at building experience and knowledge among higher education students on emerging lean and agile industry practices empowering them to effectively transition into the professional world, focusing on engineering disciplines. 

The project ran from 2016 to 2018 with the aim of closing the new digital divide by promoting the development of high quality digital content for higher education linked to both academic and industry needs. 

The major result from the project is the LEAP learning game, developed in the form of 3 learning applications that promote the development of agile and lean skills among students.

You can gain access to the game by clicking here.  

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