DesignIt aims at encouraging innovation, creativity among Higher Education students supporting them in bringing ideas into action. The maing goal is to provide Higher Education educators with methods and gamified tools for design thinking. This will be conducted by applying Design thinking through gamified ICT deployment in the context of entrepreneurship education in formal and informal entrepreneurship education contexts as a complementary learning tool.
The project ran from 2017 to 2019 with the aim of promoting innovative ways of teaching and learning in Higher Education, resulting in a platform to be used by both teachers and students!
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