Pedagogical Innovation in Distance Learning Award

The 3rd edition of the Pedagogical Innovation in Distance Learning Award, promoted by e-IPP – Porto’s e-Learning and Pedagogical Innovation Unit, was won by a team of teachers supported by GILT. The team also included GILT’s junior researchers Ricardo Ribeiro and Alexandre Bastos. The winning project, titled “OPERA – Operations with Real Numbers”, resulted from theLearn More

ISEP Promotes the Creation of an European Association Directed to ICT Education

28-04-2016 GILT (Games, Interaction and Learning Technologies), ISEP research group, has been focused on the development of research studies and projects that contribute towards a better knowledge and implementation of ICT in the fields of education and learning. Thus, it’s important to highlight the european association ICTWays, that emerges as a direct result of the namesake project, inLearn More
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Award Inclusion and Digital Literacy Distinguishes ISEP

25-02-2015 ISEP project received the Award Inclusion and Digital Literacy from Fundação para a Ciência e Tecnologia (FCT). The technology developed in ISEP it’s called Virtual Sign and uses new ICT to promote intelligent inclusion of deaf and hearing impaired people. The award distinguishes highly commendable projects in the area of inclusion and digital literacy, intending thereby to encourage theLearn More
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Virtual Sign Will Transform Digital Inclusion of Deaf People

18-07-2014 ISEP researchers have developed an innovative project in the field of intelligent inclusion. GILT  (Graphics, Interaction and Learning Technologies group) project aims to support the communication with deaf and hearing-impaired individuals. “Create conditions to a better and higher social inclusion of deaf people”. This was the challenge that a ISEP research group set itself to solve through the creationLearn More
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Virtual City Encourages Engineering Learning

03-05-2016 eCity project, funded by the European Union and under GILT (Games, Interaction and Learning Technologies) coordination, resulted in the development of an innovative, learning methodology: a city-development simulation engine targeted towards the solution of engineering problems. The study of Science and Technology subjects raises difficulties to students. All around Europe there have been made efforts to counter thisLearn More
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6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES)

June 16–17, 2016 The EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) 6th edition took place in Instituto Superior de Engenharia do Porto (ISEP), between 16th and 17th june. GILT (Games, Interaction and Learning Technologies), a group that focuses on the analysis, development and dissemination of technical and scientific knowledge concerning virtual reality, multimedia, interaction and learning technologies,Learn More
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